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Unreal Tournament 2004, also known as UT2K4 and UT2004, is a futuristic first-person shooter computer game developed by Epic Games and Digital Extremes. It is part of the Unreal series of games and is the sequel to 2002's Unreal Tournament 2003 and the original Unreal Tournament. Among significant changes to gameplay mechanics and visual presentation, one of the major additions introduced by Unreal Tournament 2004 is the inclusion of vehicles and the Onslaught game type, allowing for large-scale battles.
The game features all or most of the content of its predecessor, replacing it on the shop shelves. Unreal Tournament 2004 boxes sold in the United States include a $10 mail-in rebate requiring that a short form be completed and sent to the publisher along with a copy of the manual cover for Unreal Tournament 2003.Use Clone CD to Burn or Virtual Clone Drive to mount the files.
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Diablo II, sequel to the game Diablo, is a dark fantasy-themed action role-playing game in a hack and slash or "Dungeon Roaming" style. It was released for both Microsoft Windows and Mac OS in 2000 by Blizzard Entertainment. Diablo II was developed by Blizzard North.
By April 2001, Diablo II had become one of the most popular online games ever. Major factors that contributed to Diablo II's success include what fans found to be addictive hack and slash gameplay and free access to Battle.net. Diablo II may be played as a single player game, multi-player via a LAN, or multi-player via Battle.net, with the latter being the most popular. It has also become one of the top thirty best selling computer games ever.
The player assumes the role of a hero, fighting monsters while traversing over land and through dungeons. The storyline of Diablo II is played through four acts. Each act follows a predetermined path with preselected quests, although some quests are optional. Each act culminates with the destruction of a boss monster, upon which the player proceeds to the next act. Battle is conducted in real-time, using an isometric viewpoint. Players fight monsters to level their character up and gain better items.
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StarCraft is a military science fiction real-time strategy video game developed by Blizzard Entertainment. The first game of the StarCraft series, it was released for Microsoft Windows on 31 March 1998.[1] With more than nine million copies sold worldwide as of 21 May 2007, it is one of the best-selling games for the personal computer. A Mac OS version was released in March 1999, and a Nintendo 64 adaptation co-developed with Mass Media Interactive Entertainment was released on 13 June 2000.[2] With its storyline adapted and expanded through a series of novels, StarCraft has three expansion packs available and a sequel in development.
Set in the 26th century, the game revolves around three speciesthe Terrans, humans exiled from Earth, the Zerg, a race of insectoids obsessed with assimilating other races in pursuit of genetic perfection, and the Protoss, a humanoid species with advanced technology and psionic abilities attempting to preserve their civilisation from the Zergfighting for dominance in a distant part of the Milky Way galaxy.
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Unreal II: The Awakening is a first-person shooter video game, designed initially only for a single-player campaign. The game is part of the Unreal series. It was developed by the now defunct Legend Entertainment, published by Atari and released on February 4, 2003 for Microsoft Windows. It was later ported to Microsoft's Xbox on February 10, 2004. The main character in Unreal II is ex-marine John Dalton, a Terran
Colonial Authority Marshal whose job is to patrol remote areas of space far away from any real action. He is called back into service to retrieve seven pieces of an ancient artifact thought to make a powerful weapon when assembled. The plot follows a set path like many First Person Shooters, with the character going to various planets in search of the artifacts. Level design at each location is also single-pathed, with a certain amount of puzzle solving and key finding.
Environments on each planet are quite diverse, ranging from tropical to desert, bunkers and industrial installations, and alien cities and even inside the bodies of aliens. During several missions the player must hold a location against waves of incoming enemies, in some cases using NPCs as support. Overall it is a short game, comprising only 12 missions.
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In Unreal, you are a prisoner aboard a ship en route to a penal colony. The ship crashes on a mysterious planet where the mystical Nali race is being subjugated by the cruel and technologically advanced Skaarj. As you journey through the many environments on the planet, you must find a means of escape from the planet and help the Nali defeat their oppressors. Unreal intertwines the feel of the medieval Nali architecture and culture with the sci-fi design of the weapons and the Skaarj warriors to create an environment that's a step above other games of its ilk.
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Quake II, released on December 9, 1997, is an American first person shooter computer game developed by id Software and distributed by Activision. It is not a sequel to Quake; it merely uses the name of the former game for commercial purposes. The soundtrack for Quake II was mainly provided by Sonic Mayhem, with some additional tracks by Bill Brown.
Quake II takes place in a science fiction environment. In the single player game, the player assumes the role of a marine named Bitterman taking part in 'Operation Alien Overlord', a desperate attempt to protect Earth from alien invasion by launching a counter-attack on the home planet of the hostile cybernetic Strogg civilization. Most of the other soldiers are captured or killed almost as soon as they enter the planet's atmosphere, so it falls upon the player to penetrate the Strogg capital city alone and ultimately to assassinate the Strogg leader, the Makron.
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 Age of Empires II: The Age of Kings is a real-time strategy computer game set in the Middle Ages. It was released in 1999, and it is the second game of the Age of Empires series developed by Ensemble Studios and published by Microsoft. Because of its commercial success, an expansion pack was released: Age of Empires II: The Conquerors, followed by a Gold Edition, which bundled together the game and its expansion pack along with a bonus map and games recorded by Microsoft strategy experts.
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Star Wars Episode I: Racer is a racing video game based on the pod race featured in Star Wars Episode I: The Phantom Menace. The game features a variety of tracks spanning several different planets and includes all and more of the racers featured in the movie.
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Quake III Arena or Quake 3, abbreviated as Q3A or Q3, is a multiplayer first-person shooter computer and video game released on December 2, 1999. The game was developed by id Software and featured music composed by Sonic Mayhem and Front Line Assembly. Quake III Arena is the third title in the series and differs from the previous games in the Quake series in that it excludes the normal single-player element, instead focusing on multiplayer action.
The solo experience in Q3 is arena combat versus AI opponents, in a similar style to Unreal Tournament.
As with most multiplayer first-person shooters, the aim of Q3A is to move throughout the arena fragging (killing) enemy players and scoring points based on the objective of the game mode. When a player's health points reach zero, the avatar of that player is fragged; soon after the player can then respawn and continue playing with health points restored, but without any weapons or power-ups previously gathered. The game ends when a player or team reaches a specified score, or when the time limit has been reached.
The single player mode of the game consists of the same thing against computer controlled bots. The game modes are deathmatch, Team deathmatch, Capture the flag, and tournament, in which players test their skills against each other in one-on-one battles, and an elimination ladder.
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Return to Castle Wolfenstein is a sequel to the early, seminal first-person shooter, Wolfenstein 3D. However, with the advances in graphics technology and gameplay design since the original game, without the name and the occasional in-game references, it might be unrecognizable as a part of the series. Serial number inside the .RAR pack.
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Delta Force: Black Hawk Down is a first-person shooter set in Somalia during Operation Restore Hope in 1992 and Operation Gothic Serpent in 1993, with missions taking place primarily in Jubba Valley and the capital Mogadishu.
The game was developed by NovaLogic and was released on PC on March 24th, 2003, on Mac on June 21st, 2004, on PS2 on July 27th, 2005 and on the Xbox on September 8th, 2006. It is the 6th game of the Delta Force series.
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Halo has a history that stands as a microcosm of the gaming industry itself. Originally slated as a revolutionary game for the PC and Mac, Microsoft bought out the developers and signed Halo as the signature title for their soon-to-come console, the Xbox. On the Xbox, Halo met with universal praise and piles of awards, despite the controversy involved in the delay of the PC/Mac versions. Two years later, Halo finally got re-ported back to the PC, along with a few changes and improvements.
In Halo, you play as the Master Chief, the last of a group of cybernetically-enhanced soldiers created by humanity to defend themselves from a group of religious-fanatic aliens known as the Covenant. Halo is an action game, and one that shows an astounding blend of balance and polish. You will fight incredibly strong enemies and hordes of weak ones. You will fight in beautiful outdoor locales, in cramped underground bases, and in spectacular starships. Sometimes you will fight on foot, alone and outnumbered, other times you will drive (or fly) a variety of vehicles, with a squad of United Nations Space Command (UNSC) Marines alongside you. There is enough variety and style (and just a bit of comic relief) here to keep you coming back for more.
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