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DirectX 9.29.1962 Redistributable (June 2010)

DirectX 9.29.1962 Redistributable (June 2010)
DirectX 9.29.1962 Redistributable (June 2010) | 101 MB

Microsoft DirectX is a group of technologies designed to make Windowsbased computers an ideal platform for running and displaying applications rich in multimedia elements such as full color graphics, video, 3D animation, and rich audio.
DirectX includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX APIs. At the core of DirectX are its application programming interfaces, or APIs. The APIs act as a kind of bridge for the hardware and the software to talk to each other.



DirectX 9.29.1962 Redistributable (June 2010)

DirectX 9.29.1962 Redistributable (June 2010)

DirectX 9.29.1962 Redistributable (June 2010) | 101 MB


Microsoft DirectX is a group of technologies designed to make Windowsbased computers an ideal platform for running and displaying applications rich in multimedia elements such as full color graphics, video, 3D animation, and rich audio.



Managed DirectX 9 Kick Start: Graphics and Game Programming

Managed DirectX 9 Kick Start: Graphics and Game Programming
Managed DirectX 9 Kick Start: Graphics and Game Programming
Publisher: Sams | ISBN: 0672325969 | edition 2003 | CHM | 432 pages | 14,9 mb

Managed DirectX was released with the latest version of the core DirectX libraries in DirectX9. It enables developers using the new .NET languages (i.e. C#, VB.NET, etc.) to develop rich multimedia applications with DirectX. Unfortunately the Managed DirectX runtime was released without adequate documentation, and developers are having a hard time figuring out the best way to write managed applications. This book covers how to use the Managed DirectX objects, how they differ from the core DirectX libraries, and how to create these rich multimedia applications in C#. It also covers in depth graphics techniques and the new high-level shader language shipping with DirectX9.



DirectX 9.29.1962 Redistributable (June 2010)

DirectX 9.29.1962 Redistributable (June 2010)

DirectX 9.29.1962 Redistributable (June 2010) | 101 MB

Microsoft DirectX is a group of technologies designed to make Windows-based computers an ideal platform for running and displaying applications rich in multimedia elements such as full-color graphics, video, 3D animation, and rich audio. DirectX includes security and performance updates, along with many new features across all technologies, which can be accessed by applications using the DirectX APIs. At the core of DirectX are its application programming interfaces, or APIs. The APIs act as a kind of bridge for the hardware and the software to talk to each other.



Gameinstitute.com | Graphics Programming with DirectX 9 - Module I-II

Gameinstitute.com | Graphics Programming with DirectX 9 - Module I-II
Gameinstitute.com | Graphics Programming with DirectX 9 - Module I-II
152 MB | HF Links
In Part I of this series you will explore the fundamentals of 3D graphics rendering. The focus throughout these early lessons is on the core features of the DirectX 9 fixed-function rendering pipeline. This includes loading and drawing geometric objects, the use of lighting and textures to provide scene detail, developing camera systems for viewing simulation environments in real-time, and using alpha components for controlling object transparency to produce effects like glass and water.



ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0

ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
ShaderX2: Shader Programming Tips and Tricks with DirectX 9.0
Wolfgang Engel | ISBN: 1556229887 | edition 2003 | PDF | 729 pages | 10,8 mb

More than 50 authors have contributed their expertise to ShaderX2: Shader Programming Tips & Tricks with DirectX 9. Divided into six sections, this book focuses on a wide array of shader programming topics, including:
* Terrain geomorphing
* Cloth animation using vertex texturing
* Rendering polygonal objects as thick volumes
* Hemisphere lighting
* Rendering volumes using ray tracing
* Water simulations ...



Beginning DirectX 9 (Game Development Series)

Beginning DirectX 9 (Game Development Series)
Beginning DirectX 9 (Game Development Series)
Publisher: Course Technology PTR | ISBN: 1592003494 | edition 2004 | PDF | 353 pages | 11,8 mb

Welcome to the exciting world of 3D graphics creation with DirectX 9! "Beginning DirectX 9" is your introductory guide to creating realistic virtual worlds and characters for games. This true beginner's guide offers easy-to-follow instructions for getting your first DirectX program up and running. Then it's on to 3D concepts and Direct3D as you use DirectX 9 to begin designing and building your own 3D worlds. Expand your DirectX knowledge with an introduction to sound processing with DirectSound and user input with DirectInput.



]Advanced 3D Game Programming with DirectX 9

]Advanced 3D Game Programming with DirectX 9
Advanced 3D Game Programming with DirectX 9
Publisher: Wordware Publishing | 2003 | ISBN: 1556229682 | 525 Pages | PDF | 12 MB

Text is an update to the prior text, Advanced 3D Game Programming Using DirectX 8.0; focusing on implementation changes to DirectX 9.0. For programmers who are new to graphics and game programming. Computer games--Programming.




Learn Vertex & Pixel Shader Programming with DirectX 9

Learn Vertex & Pixel Shader Programming with DirectX 9
Learn Vertex & Pixel Shader Programming with DirectX 9
Publisher: Wordware Publishing | ISBN: 1556222874 | edition 2004 | PDF | 305 pages | 10,15 mb

Because graphics systems for video games and game console hardware have become more complex, graphics applications must also advance. This is where programmable vertex and pixel shaders come in. Learn Vertex and Pixel Shader Programming with DirectX 9 shows how to write assembly language for programming the vertex shader and pixel shader hardware using DirectX 9 and covers the fundamentals of programming vectors using SIMD methodology in conjunction with the Direct3D 9 application interfaces.
* Find out about the valid vertex shader and pixel shader instruction sets.



Windows Xp DirectX 9 u DirectX 10 Yapmak

Windows Xp DirectX 9 u DirectX 10 Yapmak

 

 

Windows Xp DirectX 10 Desteklememektedir ama bu program sayesinde Windows Xp mizin DirectX 10 desteklediğini göreceğiz...
Öncelikle başlat menüsünden Çalıştır  yazalım DirectX sürümümüzün ne olduğunu öğrenelim...
Aşağıdaki gibi bir tablo ile karşılaşmamız gerekli

 

 

 

Windows Xp DirectX 9 u DirectX 10 Yapmak

 

 

 

Windows Xp DirectX 9 u DirectX 10 Yapmak

 

 

 

Windows Xp DirectX 9 u DirectX 10 Yapmak

 


Programı kurarken hiç bir ayarı ile oynamadan direk kurulum yapın...
Hangi ekran kartları destekler diye sormayın arkadaşlar benim sistemim aşağıdaki verdiğim




DirectX 9.0c Redistributable (August 2008) (Vista Uyumlu)

DirectX
Oyun yapımında kullanılan DirectX, Microsoft'un oyunlar başta olmak üzere çoklu ortam yazılımlarını rahat, hızlı ve uyumlu şekilde hazırlayabilmek için yarattığı bir Yazılım Programlama Arayüzüdür. Şuandaki en güncel resmi sürüm DirectX 10'dur. İçerdiği bileşenler şu şekilde özetlenebilir:

    * Direct3D (veya yeni adıyla WGF: Windows Graphics Foundations - Windows Grafik Temelleri) hem iki hem üç boyutlu grafikleri ekrana dökmeye yarar. Piyasadaki çoğu ekran kartının en modern donanım hızlandırma özelliklerini destekler. En büyük rakibi OpenGL'dir.

    * DirectSound hem iki hem üç boyutlu ses için kullanılır. Windows altında çalışabilen her ses kartı en azından yazılım ile DirectSound ve DirectSound 3D desteğine sahiptir. Piyasadaki tüm rakipleri göz ardı edilebilecek bir popüleriteye sahiptir.

    * DirectInput, klavye, fare ve oyun çubuğu gibi bileşenlerin giriş ve çıkışlarını basit bir şekilde yönetebilmek için olan arabirimdir.

    * DirectPlay ise TCP/IP, modem ve Bluetooth gibi birçok protokol üzerinden bağlantı ve mesajlaşma bileşenlerini içerir. TCP/IP üzerinde NAT veya uPnP geçişlerini desteklemesi ve DirectPlay Voice ile saniyede 1.2 kbit'e kadar inebilen ses sıkıştırma codec'leri ile göz doldurur. Açık kaynak dünyasında en bilinen rakibi HawkNL'dir.

Windows 95 ile birlikte oyun programcılarını DOS'tan Windows'a doğru çekmek için yaratılmış olan bu arabirim, ancak 5.0 sürümünden itibaren beklenen ilgiyi görmeye başlayabilmiştir. Windows 2000'in çıkışıyla birlikte gerçek kip oyunlarının sonu gelmiş olduğundan, Windows altında vazgeçilmez oyun arayüzü haline gelmiştir. XBox'ta da DirectX'in kullanılıyor olması, arabirimin popülaritesini artırmada etkili olmuştur. Buna ek olarak, son zamanlarda DirectX Managed (.NET tabanlı) modülü sayesinde çok hızlı bir şekilde kolayca, karmaşık DirectX uygulamaları yazmak mümkün hale gelmiştir.

Sanılanın aksine, Linux altında DirectX bileşenlerinin büyük çoğunluğunun kullanılması Cadega sayesinde mümkündür. Bu yazılım, Direct3D'yi OpenGL, DirectSound'u ise OSS (Open Sound System - Açık Ses Sistemi) kullanarak çalıştırır.

Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with Direct, such as Direct3D, DirectDraw, DirectMusic, DirectPlay, DirectSound, and so forth. DirectX, then, was the generic term for all of these APIs and became the name of the collection. After the introduction of the Xbox, Microsoft has also released multiplatform game development APIs such as XInput, which are designed to supplement or replace individual DirectX components.

Direct3D (the 3D graphics API within DirectX) is widely used in the development of computer games for Microsoft Windows, Microsoft Xbox, and Microsoft Xbox 360. Direct3D is also used by other software applications for visualization and graphics tasks, most notably among the engineering sector for CAD/CAM, because of its ability to quickly render high-quality 3D graphics using DirectX-compatible graphics hardware. As Direct3D is the most widely publicized component of DirectX, it is common to see the names "DirectX" and "Direct3D" used interchangeably.

The DirectX software development kit (SDK) consists of runtime libraries in redistributable binary form, along with accompanying documentation and headers for use in coding. Originally, the runtimes were only installed by games or explicitly by the user. Windows 95 did not launch with DirectX, but DirectX was included with Windows 95 OEM Service Release 2.[1] Windows 98 and Windows NT 4.0 both shipped with DirectX, as has every version of Windows released since. The SDK is available as a free download. While the runtimes are proprietary, closed-source software, source code is provided for most of the SDK samples.

Обновленный дистрибутив DirectX 9.0c. Пакет включает все предыдущие версии и дополнения библиотек, а также обновленные компоненты для Windows x86 и x64. DirectX — это коллекция API, разработанных для простого и эффективного решения задач, связанных с игровым и видеопрограммированием под Microsoft Windows и Microsoft Windows NT. Наиболее широко используется при написании компьютерных игр. Ранее DirectX вкладывался разработчиками в дистрибутивы игр, но сейчас он включен в стандартный набор ПО Windows.



DirectX End-User Runtimes 9.28.1886 Redistributable February 2010

a
DirectX End-User Runtimes
9.28.1886 Redistributable
February 2010




DirectX End-User Runtimes 9.28.1886 Redistributable February 2010

a
DirectX End-User Runtimes
9.28.1886 Redistributable
February 2010




DirectX End-User Redistributable 9.0c August 2008 Full KaTılımsız

alt

Microsoft, bir süredir iki aylık bir plana oturttuğu DirectX güncellemelerinin yenisini kullanıma sundu. Geçen Pazartesi günü "web installer" formatında kullanıma sunulan güncelleme, şimdi tamamını download edebileceğiniz "End User Redistributable" paketi halinde kullanıma sunulmuş durumda.
 
 Bu arada, normalde içinde DirectX 10 ile gelen Vista'yı kullananların da bu paketi download edip kurması gerekiyor. Merak etmeyin, DirectX 9 paketi, sisteminizde zaten yüklü gelen DirectX 10 kurulumunu bozmuyor, sadece eksik dosyaları tamamlıyor.





DVDFab 7.0.9.0 Final

DVDFab 7.0.9.0 Final

DVDFab 7.0.9.0 Final | 14.6 MB

DVDFab is the most powerful and flexible DVD copying/burning software. With 8 copy modes, you can back up any DVD to DVDR in just a few clicks. DVDFab is brand new, is completely rewritten, is based on more than 8 years of DVD copy software development.DVDFab is simply the easiest way to copy a DVD movie. Just insert the movie and a blank DVD then press Start. Your entire movie (including menus, trailers and special features) is copied to a single DVD with just one click and everything happens automatically. Backup your entire DVD (including menus, trailers and special features) onto one or multiple discs.