Prince of Persia - The Original
Prince of Persia - The Shadow and the Flame
Prince of Persia - 3D
Prince of Persia - The Sands of Time
Prince of Persia - Warrior Within
Prince of Persia - The Two Thrones
Prince of Persia - The Official Trilogy Sountrack
Prince of Persia: Warrior Within picks up where The Sands of Time left off, adding plenty of new features, specifically, options in combat. The Prince now has the ability to wield two weapons at a time as well as the ability to steal his enemies' weapons and throw them. Warrior Within has a much darker tone than its predecessor adding in the ability for the Prince to dispatch his enemies with violent finishing moves. The violence and more adult oriented content landed the game a "Mature" rating from the ESRB.
Story:
Seven years after the Prince used the Sands of Time to turn back time and rewrite history, he finds himself hunted by the Dahaka, the Guardian of the Timeline. Because the Prince escaped his fate, the Dahaka is sent to ensure that the Prince dies and thus restore order to the Timeline.
Seeking counsel from an old wise man, the Prince learns of the existence of the Island of Time - birthplace of the Sands of Time, governed by the Empress of Time. Thinking only of himself and his survival, the Prince sets sail for the Island to prevent the Sands of Time from ever being created. His belief is that if the Sands are not created then the Dahaka will have no reason to hunt him.
Many obstacles attempt to prevent the Prince from reaching the Island and his goal. First, his ship is attacked by an army led by a mysterious woman in black named Shahdee. The Prince faces her and during the ensuing combat she manages to throw him overboard; his ship sinks and his entire crew perishes; however, the Prince manages to survive and drifts ashore on the Island.
Gameplay:
The gameplay is much like the original game but with a few major differences. The Prince can dual wield weapons and throw his secondary weapon. He also has the ability to perform several combos and charge attacks. In addition, the Prince can use the environment to his advantage, such as by bouncing off of walls to attack enemies.
-The Prince, who was charming and cheerful yet unsure of himself and his abilities in The Sands of Time, has become a generic anti-hero. He has new tattoos and a more aggressive attitude to show this.
-Increased levels of blood and gore. In The Sands of Time, the player fights creatures which seem dehydrated because of the Sands, making them unable to bleed. In Warrior Within the creatures remain much more true to their original forms, meaning they spew blood when they are struck.
-The Persian-influenced music from The Sands of Time is replaced by a Hard Rock oriented soundtrack. When the prince is not engaged in any fights, or solving a puzzle, the player can hear some well-orchestrated music that reflects the (usually quiet and lonely) environment, especially in the beginning of the game and the garden waterworks area. When the prince engages in a fight with multiple enemies, the music changes to a hard rock track, which again reflects the environment and the type of enemies faced. Every time a boss, such as the Empress or the Griffin, is fought, the music is more traditional than hard rock.
-Over-sexualization of characters, such as Shahdee. The Sands of Time features quietly erotic scenes between the Prince and Farah, but Warrior Within has more blatant displays of eroticism.
-The player can collect items within the game in order to unlock artwork and other extras.