You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games.
Topics covered include:
* How to construct a game engine to drive mobile games.
* How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games.
* How to implement sprite animation and control interactions among moving sprites.
* How to play sound effects and music in mobile games.
* How to take advantage of wireless networks to build mobile multiplayer games.
* How to design and develop a variety of different games spanning several video games genres.
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