This brand new developed Railway Simulator introduces the worlds
first ever subway line going from New York beneath the Hudson-River to
Newark. The original route is almost equally split in underground and
above ground sections. Coming with excellent graphics this simulator
also puts a lot of emphasis on original physics of the train and wagons.
The label “World of Subways” will feature some of the most
interesting Subway Routes of the world for the PC. Vol.1 kicks off with
the oldest underground route, the route between New Jersey and New York
City known as the PATH Route. Further planned products are the
BerlinSubway, London Underground and the Paris Metro. Add-ons, such as
new trains route extensions or new activities will also be available in
future.
The New York Path Route, approx 50 kilometers long, connects the states of New Jersey and New York . More than 40 % of the route is above ground.
Complete Feature List:
Here´s
what you can expect from the forthcoming THE PATH New York Underground"
route of "World of Subways". A feature list to be exited about.
Animated display monitors at stations.
Random animated persons at stations
Realistic shift service to schedule.
Incident options which can happen during shift service.
Intelligent and custom announcements
Passenger volume dependend on time if day.
Simulation of wear and tear caused by style of operation (can be selected via options)
Extensive scoring system, adding to the excitement and fun.
Custom setting of destination display during operations.
Opening doors to be seen from either inside or outside, controlled by the player
Doors
can be openend seperately. Options are the doors on the right and left
side of the train. Of course you can also open both sides at the same
time.
Break Spark - Spaces in between the live rails can
produce break sparks on the current collectors which can be seen as
lightning flashes and which can also be heard. This is best to be seen
in a tunnel as the tunnel walls will be lit for a split second when
this happens.
Train vibration – as soon as the train starts moving, vibrations will take effect on the train.
Train
swings – The train will start swinging the higher the speed. You will
especially get this kind of feel in the cab. Hard braking will also
produce this effect and the train will still be in a swinging motion
when it has come to a full stop.
Configurable key commands –
The player can freely configure keys to his liking. He can for instance
configure the key for the brake lever wherever he wants.
3D –
Cockpit with rotatable camera – allowing the player to look around. By
using a key stroke the view angle will be centered again.
Free
movement inside the train – While the train is stationary at a station
you will have the option to switch to an ego perspective inside the
passenger car. You can move by using keyboard commands, view angles can
be controlled with the mouse.
Free movement on the station –
you can get off the train at any station and move around (ego
perspective). There will also be some missions starting on the platform
of a station. The player will have to walk into to the train, into the
cab which is seperated from the passenger area by a door.
Changing
of cabs at a terminus – sometimes you will have to change the cabs
during a mission. You will have to do this at Hoboken at the weekends
when shift operation is active. The train driver has to leave the cab,
the train and then walk along the platform to the other end. He then
gets into the train and cab again to prepare for departure.
Realistic
lighting on the trains – Pixel lighting allows a correct display of the
amount of light. You probably know what it looks like when thinking of
a flashlight shining agains a wall. Pixel lighting allows the display
of such lighting effects as can already be seen in some ego shooter
games. This effect will amaze you when driving at night or through a
tunnel.