Next, we'll explore a variety of different testing tips and tricks. You'll employ a series of increasingly random and punishing test monkeys to try to crash programs. Table-driven techniques will show you how to check dozens of different input combinations. See how to use longer acceptance tests (in the form of stories) to represent the way a typical customer would use your program.
The book uses examples from Windows, OS X, and cross-platform Java desktop programs as well as Web applications. You'll develop test scripts in Ruby; you don't need to be a Ruby expert, but basic comfort with the language will be helpful.
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