Mudbox is a new direction in high resolution, brush-based sculpting software.
Mudbox users include leading visual effects and game development
companies, such as: Weta Digital, Epic Games, Cinesite, Blur Studios,
Radical Entertainment, ... and many more!
3D Layers. Revolutionize the way you work. 3D Layers opens countless
doors in your sculpting workflow! Use 3D Layers to sculpt
nondestructively, store different detail passes, explore different
design directions, build libraries of facial morph targets, collaborate
with other artists, and do much more.
Asymmetrical Mirroring. Stop working on lifeless symmetrical models.
Use Mudbox's "Tangent Space" mirroring to mirror your brush strokes on
asymmetrical and posed models.
Local Subdivision. Add detail where you need it, when you need it, with
Local Subdivision. Need to add more detail to your creature's face but
don't have enough RAM to subdivide the entire model one more time? Not
a problem; just locally subdivide the face area using Mudbox's Local
Subdivision feature.
High Quality Texture Baking. Extract displacement and normal maps
between arbitrary meshes -- use meshes with different topologies, UVs,
vertex IDs! Output high quality 8, 16, and 32 bit maps.
Friendly, Efficient Interface. Save production time and work more
efficiently with Mudbox's organized user interface and 'get it done'
focus.